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tutorials:how_to:work_with_the_analysis [2026/08/16 14:47] – [Preparation of a regular analysis] Ralf Gerke-Cantowtutorials:how_to:work_with_the_analysis [2026/08/16 14:48] (current) – [Preparation for a sculpting Analysis] Ralf Gerke-Cantow
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 ====Preparation for a sculpting Analysis==== ====Preparation for a sculpting Analysis====
 Requirements: Requirements:
-  - you need to select {{:glyphs:selectiontrue.png?30|}} a model from the models menu  +  - You need to select {{:glyphs:selectiontrue.png?30|}} a model from the models menu  
-  - instentiate it {{:glyphs:itemadd.png?30|}} so that it is shown as origin in the LAYOUT FEATURE {{:glyphs:editorconstruction.png?30|}} +  - Instentiate it {{:glyphs:itemadd.png?30|}} so that it is shown as origin in the LAYOUT FEATURE {{:glyphs:editorconstruction.png?30|}} 
-  - in the DOMAIN FEATURE {{:glyphs:analysisdatadomain.png?30|}} materials have to be defined for casting and mold +  - In the DOMAIN FEATURE {{:glyphs:analysisdatadomain.png?30|}} materials have to be defined for casting and mold 
-  - in the BASIC SETTINGS FEATURE {{:glyphs:designeditorbasics.png?30|}} proper bounds for the meshing have to be set. (use either a 10% Margin on the 3d diagonal of the bounding box of your part or enter the dimensions of your mold, for example.)+  - In the BASIC SETTINGS FEATURE {{:glyphs:designeditorbasics.png?30|}} proper bounds for the meshing have to be set. (use either a 10% Margin on the 3d diagonal of the bounding box of your part or enter the dimensions of your mold, for example.)
   - (in the OVERVIEW FEATURE {{:glyphs:designeditoroverview.png?30|}} you must see your part shown in the color as selected/given in the DOMAINS FEATURE {{:glyphs:analysisdatadomain.png?30|}}   - (in the OVERVIEW FEATURE {{:glyphs:designeditoroverview.png?30|}} you must see your part shown in the color as selected/given in the DOMAINS FEATURE {{:glyphs:analysisdatadomain.png?30|}}
-  - create a proper discretization of your part using the DISCRETIZATION FEAUTURE {{:glyphs:editordiscretization.png?30|}} for the *SCULPTING* +  - Create a proper discretization of your part using the DISCRETIZATION FEAUTURE {{:glyphs:editordiscretization.png?30|}} for the *SCULPTING* 
-  - modify your geometry with the SCULPTING FEATURE {{:glyphs:editorsculpting.png?30|}} by pressing the INITIALIZE button and use of stencils or brush tools to modify the mesh.+  - Modify your geometry with the SCULPTING FEATURE {{:glyphs:editorsculpting.png?30|}} by pressing the INITIALIZE button and use of stencils or brush tools to modify the mesh.
  
 ====Calculations in the ANALYSIS FEATURE==== ====Calculations in the ANALYSIS FEATURE====
tutorials/how_to/work_with_the_analysis.1786891670.txt.gz · Last modified: by Ralf Gerke-Cantow